Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
One of Jacob Gilbert's pieces of art is stolen, and the investigation brings Jacob Gilbert into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Refused to criticise a questionable political leader on Jacob Gilbert's homeworld. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Jacob Gilbert far from home. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Special assignment or duty on board ship. |
4 |
32 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
32 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Continued as Navy (Flight). |
5 |
34 |
Vessel participates in a diplomatic mission. |
5 |
36 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Line/Crew (Navy). |
6 |
36 |
Continued as Navy (Flight). |
6 |
37 |
Lost eye or limb. Fully recovered. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
38 |
Given advanced training in a specialist field |
8 |
41 |
Voluntarily left Free Trader |
8 |
41 |
Switched to Entertainer (Journalist). |
8 |
43 |
Jacob Gilbert is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Jacob Gilbert come into conflict with a splinter group Jacob Gilbert's own religion which maintains Jacob Gilbert's version is the wrong one. Gain 3 Rivals. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |