Retired Petty Officer, 3rd class Jess Weaver  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ne Kraeda ren Kelva 77 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 4 (-1)4 (-1)111674
Abandoned, Disillusioned, Open to change
 
Skills
Athletics 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Profession (Worker/Hydroponics) 1
Streetwise 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Navy Engineer/Gunner Petty Officer, 3rd class22
Drifter Scavenger 01
Drifter Wanderer 06
Believer Missionary/Humanitarian Junior Project Worker01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Jimmy Lopez Enemy 1 1 1 2 Zaris (M/62)
Relationship altered.
Hobert Foale Enemy 0 3 0 3 Iltharan (M/30)
Mia Sanchez Ally 2 0 4 1 Tezcat (F/25)
Mia Sanchez gains in influence.
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Vessel participates in a notable military engagement.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Engineer/Gunner) with previous rank.
2 25 Jess Weaver foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Jess Weaver join a gambling circle on board.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Voluntarily left Engineer/Gunner
4 30 Became a Drifter (Scavenger).
4 32 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 32 Failed to qualify for Colonist (Citizen).
5 32 Switched to Drifter (Wanderer).
5 33 Encounter a Psionic institute.
5 33 Tested for psionic powers
6 36 Continued as Drifter (Wanderer).
6 38 Betrayed by a friend. One of Jess Weaver's Contacts or Allies betrays Jess Weaver, ending Jess Weaver's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Jess Weaver aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 42 Returned to Drifter (Wanderer).
8 45 Good fortune
9 46 Continued as Drifter (Wanderer).
9 47 Attempted a risky adventure and was injured.
9 47 Injured. Fully recovered. Owe 1,250 for medical bills.
10 50 Continued as Drifter (Wanderer).
10 53 Attacked by enemies that Jess Weaver easily defeat.
10 53 Gain Enemy if Jess Weaver don't already have one.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Wanderer).
11 58 Betrayed by a friend. One of Jess Weaver's Contacts or Allies betrays Jess Weaver, ending Jess Weaver's career. That Contact or Ally becomes a Rival or Enemy.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired.
12 61 Nearly killed. Fully recovered. Owe 30,000 for medical bills.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 65 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 73 A new romantic starts. Gain an Ally.
16 74 Aging Crisis. Owe 50,000 for medical bills.
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