Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Civilian (Liaison). |
1 |
13 |
To war or insurgency erupts on Jonnie Cox's world. Jonnie Cox's business or home is destroyed, forcing Jonnie Cox into exile. |
2 |
13 |
Failed to qualify for Dolphin Military Academy (Military Academy). |
2 |
13 |
Switched to Dolphin Civilian (Nomad). |
2 |
16 |
Jonnie Cox volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
2 |
17 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
3 |
17 |
Continued as Dolphin Civilian (Nomad). |
3 |
20 |
Rivalries between another race and Dolphins over Jonnie Cox's world’s ocean resources lead to conflict. Jonnie Cox try diplomacy but it fails. |
3 |
21 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
4 |
21 |
Continued as Dolphin Civilian (Nomad). |
4 |
24 |
A purist political party comes to power on Jonnie Cox's world making trouble for uplifted Dolphins and costing Jonnie Cox Jonnie Cox's job. Gain a purist political militant as an Enemy |
5 |
24 |
Failed to qualify for Sea Patrol (Dolphin Military). |
5 |
24 |
Continued as Dolphin Civilian (Nomad). |
5 |
25 |
An accident leaves Jonnie Cox caught on land without a travel suit. Jonnie Cox suffer serious dehydration and
require lengthy hospitalization. |
6 |
25 |
Became a Dolphin Military (Underwater Commando) with the new title Private. |
6 |
29 |
Spend a lengthy period serving as an auxiliary aboard a spacecraft operating underwater, such
as a system defence boat. |
6 |
29 |
Promoted to Dolphin Military (Underwater Commando) rank 1 with the new title Lance Corporal. |
7 |
29 |
Continued as Dolphin Military (Underwater Commando). |
7 |
31 |
A brutal amphibious warfare campaign forces Jonnie Cox to spend as much time fighting out of water as in. |
7 |
33 |
Promoted to Dolphin Military (Underwater Commando) rank 2 with the new title Corporal. |
8 |
33 |
Voluntarily left Underwater Commando |
8 |
33 |
Became a Citizen (Colonist). |
8 |
36 |
Hard times caused by a lack of interstellar trade costs Jonnie Cox Jonnie Cox's job. |
9 |
36 |
Returned to Dolphin Civilian (Nomad). |
9 |
40 |
Jonnie Cox rescue a high-status swimmer who was lost at sea. Gain an Ally with SOC 10+ |
9 |
40 |
Promoted to Dolphin Civilian (Nomad) rank 3 with the new title Pod Leader. |
10 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
40 |
Retired at age 40. |
10 |
40 |
Continued as Dolphin Civilian (Nomad). |
10 |
41 |
Lost eye or limb. Owe 2,500 for medical bills. |
11 |
41 |
Retired. |
11 |
43 |
Moved to a new world. |
12 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
46 |
Birth or Death involving a family member or close friend. |
13 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
51 |
A new romantic starts. Gain an Ally. |
14 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
54 |
Gained a contact. |
15 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
62 |
A new romantic starts. Gain an Ally. |
17 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
67 |
Victim of a crime. |
18 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
73 |
Good fortune. |
19 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |