Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A crime lord considers Jorge Hayes his protégé. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
24 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
3 |
30 |
Jorge Hayes spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
31 |
Betrayed by a friend. One of Jorge Hayes's Contacts or Allies betrays Jorge Hayes, ending Jorge Hayes's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
33 |
Vessel participates in a notable military engagement. |
6 |
35 |
Voluntarily left Flight |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Physician (Scholar). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
40 |
Jorge Hayes do not know what happened to Jorge Hayes. There is a gap in Jorge Hayes's memory. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Jorge Hayes accepted an offer of inducements to betray Jorge Hayes's faith. Gain 440,000 in cash. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
48 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Jorge Hayes come into conflict with a splinter group Jorge Hayes's own religion which maintains Jorge Hayes's version is the wrong one. Gain 1 Rivals. |
11 |
49 |
Returned to Drifter (Scavenger). |
11 |
53 |
Jorge Hayes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |