Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Drafted into Explorer |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Joseph Macks spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Joseph Macks have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A sudden war destroys Joseph Macks's trade routes and contacts, forcing Joseph Macks to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Joseph Macks faith enjoys an explosion of popularity largely thanks to Joseph Macks's efforts. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Joseph Macks refused an offer of inducements to betray Joseph Macks's faith. Gain 3 enemies. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
46 |
Joseph Macks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
48 |
Betrayed by a friend. One of Joseph Macks's Contacts or Allies betrays Joseph Macks, ending Joseph Macks's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Returned to Believer (Holy Warrior). |
10 |
52 |
Opponents of Joseph Macks's belief system ambush Joseph Macks. |
10 |
52 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
52 |
Switched to Drifter (Scavenger). |
11 |
55 |
Joseph Macks do not know what happened to Joseph Macks. There is a gap in Joseph Macks's memory. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Opponents of Joseph Macks's belief system ambush Joseph Macks. |
12 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
Retired. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |