Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
When dealing with an alien race, Judd Powlett botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Judd Powlett's ship is damaged, and Judd Powlett have to hitch-hike Judd Powlett's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 1 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Scholar (Physician). |
4 |
28 |
An expedition or voyage goes wrong, leaving Judd Powlett stranded in the wilderness. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
33 |
Make a breakthrough in Judd Powlett's field. |
5 |
35 |
Promoted to Scholar (Physician) rank 1. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
39 |
Assigned to work on a secret project for a patron or organisation. |
7 |
39 |
Continued as Scholar (Physician). |
7 |
42 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
7 |
43 |
Promoted to Scholar (Physician) rank 2. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
47 |
Make a breakthrough in Judd Powlett's field. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
48 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Spend time with an alien race. Gain a contact. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |