Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Jule Sims do not know what happened to Jule Sims. There is a gap in Jule Sims's memory. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
26 |
Works is especially well received and popular, making Jule Sims a minor celebrity |
3 |
29 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
29 |
Continued as Entertainer (Journalist). |
4 |
30 |
Public opinion turns on Jule Sims. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
Jule Sims is chosen to represent Jule Sims's faith in a vid show or other highly public forum. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Jule Sims is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
38 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Jule Sims faith enjoys an explosion of popularity largely thanks to Jule Sims's efforts. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
8 |
42 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Jule Sims secretly provide religious rites for a dying leader or noble, although they do not share Jule Sims's faith. Gain an Ally in the family and a Rival who disagrees with Jule Sims's choice. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Gained a contact. |
9 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 6 with the new title Director. |
10 |
50 |
Voluntarily left Missionary/Humanitarian |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Jule Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |