Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
20 |
A disaster or war strikes. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Entertainer (Artist). |
2 |
24 |
Invited to take part in a controversial event or exhibition that improves Jules Meyer's social standing. |
2 |
24 |
Promoted to Entertainer (Artist) rank 1. |
3 |
24 |
Continued as Entertainer (Artist). |
3 |
25 |
Nearly killed. Owe 6,250 for medical bills. |
4 |
25 |
Failed to qualify for Corporate Agent (Agent). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Explorer). |
4 |
27 |
Psychologically damaged by Jules Meyer's time in the scouts. |
5 |
27 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
5 |
30 |
A disaster or war strikes. |
5 |
30 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
34 |
Spent the college years partying. |
6 |
34 |
Graduated. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Imperial trade restrictions force Jules Meyer out of business. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
39 |
Make an unexpected connection outside Jules Meyer's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
A series of bad deals and decisions force Jules Meyer into bankruptcy. Jules Meyer salvages what Jules Meyer can. |
10 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
45 |
Jules Meyer refused an offer of inducements to betray Jules Meyer's faith. Gain 4 enemies. |
10 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
49 |
Jules Meyer come into conflict with a splinter group Jules Meyer's own religion which maintains Jules Meyer's version is the wrong one. Gain 2 Rivals. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Gained a contact. |
12 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
57 |
Jules Meyer have been following false teachings! |
13 |
60 |
Forced to muster out. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired. |
14 |
61 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |