Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Lambert Cox far from home. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Lambert Cox went above and beyond the call of duty. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Advanced training in a specialist field. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Lambert Cox is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
33 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Lambert Cox come into conflict with a splinter group Lambert Cox's own religion which maintains Lambert Cox's version is the wrong one. Gain 3 Rivals. |
7 |
35 |
Failed to qualify for Surveyor (Scout). |
7 |
35 |
Became a Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Voluntarily left Scavenger |
8 |
39 |
Failed to qualify for Broker (Merchant). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
42 |
Lambert Cox run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
A notable academic consults with Lambert Cox about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
48 |
Lambert Cox is sent to a new community or parish to preach The Word among the poor. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Lambert Cox faith is shaken. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Lambert Cox is sent to a new community or parish to preach The Word among the poor. |
12 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Lambert Cox come into conflict with a splinter group Lambert Cox's own religion which maintains Lambert Cox's version is the wrong one. Gain 2 Rivals. |
14 |
61 |
Failed to qualify for Merchant Academy. |
14 |
61 |
Returned to Drifter (Scavenger). |
14 |
65 |
Scarred. Owe 2,500 for medical bills. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Retired at age 65. |
15 |
65 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
15 |
69 |
Lambert Cox retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
69 |
Continued as Believer (Mainstream Believer). |
16 |
70 |
Victim of a crime |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Continued as Believer (Mainstream Believer). |
17 |
74 |
Lambert Cox is chosen to represent Lambert Cox's faith in a vid show or other highly public forum. |
17 |
77 |
Forced to muster out. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |