Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Hard times caused by a lack of interstellar trade costs Leland Turner Leland Turner's job. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Display heroism in battle. |
2 |
26 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Continued as Army (Infantry). |
3 |
28 |
Assigned to a peacekeeping role. |
4 |
30 |
Continued as Army (Infantry). |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
34 |
Promoted to Army (Infantry) officer rank 3 with the new title Major. |
5 |
34 |
Voluntarily left Infantry |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Risk Leland Turner's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A sudden war destroys Leland Turner's trade routes and contacts, forcing Leland Turner to flee that region of space. |
6 |
42 |
Gain rebels as Enemy |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
43 |
Leland Turner do not know what happened to Leland Turner. There is a gap in Leland Turner's memory. |
8 |
43 |
Became a Entertainer (Performer). |
8 |
44 |
An investigation, tour, project or expedition goes wrong, stranding Leland Turner far from home. |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
45 |
Suffer from a life-threatening illness. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
46 |
Leland Turner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
46 |
Retired. |
11 |
48 |
Moved to a new world. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |