Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Public opinion turns on Lemuel Ming. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
23 |
Win a prestigious prize for Lemuel Ming's work. |
3 |
23 |
Continued as Scholar (Scientist). |
3 |
27 |
Win a prestigious prize for Lemuel Ming's work. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
30 |
Cheated in some fashion, advancing Lemuel Ming's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
30 |
Gain an Enemy |
5 |
31 |
Continued as Scholar (Scientist). |
5 |
35 |
An expedition or voyage goes wrong, leaving Lemuel Ming stranded in the wilderness. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
41 |
Gain Enemy if Lemuel Ming don't already have one. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
47 |
Gain Enemy if Lemuel Ming don't already have one. |
9 |
47 |
Voluntarily left Barbarian |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Continued as Drifter (Barbarian). |
9 |
51 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
54 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
54 |
Failed to qualify for Journalist (Entertainer). |
11 |
54 |
Submitted to the draft. |
11 |
54 |
Became a Agent (Law Enforcement) with the new title Rookie. |
11 |
58 |
Lemuel Ming's work ends up coming home with Lemuel Ming, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
12 |
58 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
60 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
62 |
Forced to continue current assignment. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Embroiled in legal trouble. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Voluntarily left Merchant Marine |
15 |
70 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |