Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Spend several years jumping from world to world in Leo Graham's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Leo Graham have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Leo Graham's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Leo Graham spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Psychologically damaged by Leo Graham's time in the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Leo Graham's ship is damaged, and Leo Graham have to hitch-hike Leo Graham's way back across the stars to the nearest scout base. |
6 |
42 |
Gain 4 Contacts. Gain 2 Enemies. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Army (Cavalry) with the new title Private. |
7 |
44 |
Thrown into a brutal ground war |
7 |
46 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
8 |
46 |
Continued as Army (Cavalry). |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Forced to continue current assignment |
8 |
50 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
9 |
50 |
Continued as Army (Cavalry). |
9 |
53 |
Given a special assignment or duty in Leo Graham's unit. |
9 |
54 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Voluntarily left Cavalry |
10 |
54 |
Retired. |
10 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |