Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
21 |
Switched to Scout (Surveyor) with previous rank. |
3 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
22 |
Submitted to the draft. |
4 |
22 |
Switched to Scout (Explorer) with previous rank. |
4 |
25 |
Linwood Spice survey an alien world. |
5 |
26 |
Attempted to change assignments. |
5 |
26 |
Failed to qualify for Courier (Scout). |
5 |
26 |
Continued as Scout (Explorer). |
5 |
29 |
Spend several years jumping from world to world in Linwood Spice's scout ship. |
5 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
30 |
Continued as Scout (Explorer). |
6 |
33 |
Linwood Spice have no idea what happened to Linwood Spice – they found Linwood Spice's ship drifting on the fringes of friendly space. |
7 |
33 |
Became a Entertainer (Artist). |
7 |
35 |
Public opinion turns on Linwood Spice. |
8 |
35 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
35 |
Became a Drifter (Scavenger). |
8 |
37 |
Contact with Government. |
9 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
39 |
Retired at age 39. |
9 |
39 |
Continued as Drifter (Scavenger). |
9 |
40 |
Linwood Spice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
40 |
Retired. |
10 |
41 |
Victim of a crime. |
11 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Good fortune. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
73 |
Gained a contact. |
19 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |