Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
A police detective or rival criminal forces Lucius Davidson to flee and vows to hunt Lucius Davidson down. Gain an Enemy. |
2 |
21 |
Became a Citizen (Colonist). |
2 |
22 |
Political upheaval strikes Lucius Davidson's homeworld, and Lucius Davidson is caught up in the revolution. |
2 |
25 |
Promoted to Citizen (Colonist) rank 1. |
3 |
25 |
Continued as Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Lucius Davidson's life into chaos, forcing Lucius Davidson to leave the planet. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Lucius Davidson come into conflict with a splinter group Lucius Davidson's own religion which maintains Lucius Davidson's version is the wrong one. Gain 2 Rivals. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Lucius Davidson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Returned to Believer (Holy Warrior). |
7 |
37 |
Lucius Davidson is caught in the periphery of a scandal. |
7 |
37 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
39 |
Continued as Believer (Holy Warrior). |
8 |
41 |
Lucius Davidson faith is shaken. |
9 |
43 |
Voluntarily left Holy Warrior |
9 |
43 |
Switched to Drifter (Barbarian). |
9 |
45 |
Betrayed by a friend. One of Lucius Davidson's Contacts or Allies betrays Lucius Davidson, ending Lucius Davidson's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Returned to Believer (Holy Warrior). |
10 |
48 |
Lucius Davidson come into conflict with a splinter group Lucius Davidson's own religion which maintains Lucius Davidson's version is the wrong one. Gain 1 Rivals. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Spend time with an alien race. Gain a contact. |
16 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |