Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Lyman Baker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lyman Baker fail to help. Gain an Enemy. |
1 |
21 |
Psychologically damaged by Lyman Baker's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Lyman Baker botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lyman Baker's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Perform an exemplary service for the scouts. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Lyman Baker's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
38 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Embroiled in legal trouble. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Risk Lyman Baker's fortune on a possibility lucrative deal and win. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Corporate). |
8 |
50 |
Advanced training in a specialist field. |
9 |
50 |
Continued as Citizen (Corporate). |
9 |
53 |
Lyman Baker rise to a position of power in Lyman Baker's colony or corporation. |
9 |
54 |
Promoted to Citizen (Corporate) rank 1. |
10 |
54 |
Continued as Citizen (Corporate). |
10 |
57 |
Hard times caused by a lack of interstellar trade costs Lyman Baker Lyman Baker's job. |
11 |
57 |
Failed to qualify for Performer (Entertainer). |
11 |
57 |
Became a Drifter (Wanderer). |
12 |
61 |
Continued as Drifter (Wanderer). |
12 |
62 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Retired. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |