Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Mac Baldry Mac Baldry's job. |
3 |
24 |
Became a Scholar (Field Researcher). |
3 |
27 |
An expedition or voyage goes wrong, leaving Mac Baldry stranded in the wilderness. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Mac Baldry come into conflict with a splinter group Mac Baldry's own religion which maintains Mac Baldry's version is the wrong one. Gain 3 Rivals. |
5 |
29 |
Returned to Army (Infantry). |
5 |
33 |
Unit is slaughtered in a disastrous battle, for which Mac Baldry blame Mac Baldry's commander. Gain commander as Enemy. |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Mac Baldry's Contacts or Allies betrays Mac Baldry, ending Mac Baldry's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
War breaks out, triggering a mandatory draft. |
7 |
39 |
Dropped out of the merchant academy. |
8 |
39 |
Switched to Army (Cavalry) with the new title Private and previous rank. |
8 |
42 |
Advanced training in a specialist field |
9 |
43 |
Voluntarily left Cavalry |
9 |
43 |
Returned to Drifter (Scavenger). |
9 |
46 |
Nearly killed. Owe 20,000 for medical bills. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |