Retired Force Commander Malcolm Jenkins  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 1 (-2)111751
Lax, Animated
 
Skills
Admin 0
Astrogation 1
Athletics (Endurance) 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 2
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Heavy Weapons (Vehicle) 1
Leadership 1
Melee (Unarmed) 1
Recon 0
Stealth 1
Streetwise 1
Survival 2
Tactics (Military) 1
Tactics (Naval) 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Marine Marine Support Captain2 / 02
Marine Star Marine Force Commander3 / 02
Drifter Scavenger 23
Drifter Wanderer 12
Believer Missionary/Humanitarian Junior Project Worker03
Retired 02
 
EducationGraduated
Marine Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Keioarakh Stekiy Ally 6 0 3 3 Aslan (M/16)
Keioarakh Stekiy gains in power and influence.
reconciliation.
Keioarakh Stekiy gained power at the expense of a third party who now blames the character.
Clemmie Gordon Enemy 0 3 1 0 Kargol (F/14)
Clemmie Gordon is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 22 Made lifelong friends. Gain 1 Allies.
1 22 Graduated.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 26 A mission goes disastrously wrong due to Malcolm Jenkins's commander’s error or incompetence, but Malcolm Jenkins survive.
2 26 Report commander and gain an Enemy.
2 26 Commissioned in Marine (Marine Support) with the new title Lieutenant.
3 26 Continued as Marine (Marine Support).
3 30 Assigned to a black ops mission.
3 30 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
4 30 Attempted to change assignments.
4 30 Switched to Marine (Star Marine) with previous rank.
4 32 Advanced training in a specialist field
5 34 Continued as Marine (Star Marine).
5 38 Good fortune
5 38 Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander.
6 38 Voluntarily left Star Marine
6 38 Became a Drifter (Scavenger).
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
7 44 Attacked by enemies that Malcolm Jenkins easily defeat.
7 44 Gain Enemy if Malcolm Jenkins don't already have one.
7 46 Promoted to Drifter (Scavenger) rank 2.
8 46 Continued as Drifter (Scavenger).
8 50 Severely injured. Fully recovered. Owe 15,000 for medical bills.
9 50 Failed to qualify for Worker (Citizen).
9 50 Switched to Drifter (Wanderer).
9 51 Victim of a crime
9 54 Promoted to Drifter (Wanderer) rank 1.
10 54 Continued as Drifter (Wanderer).
10 56 Malcolm Jenkins do not know what happened to Malcolm Jenkins. There is a gap in Malcolm Jenkins's memory.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 59 Malcolm Jenkins is caught in the periphery of a scandal.
11 59 Demoted to Believer (Missionary/Humanitarian) rank -1.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 61 Malcolm Jenkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 0.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 67 Malcolm Jenkins retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 68 Retired.
14 70 Moved to a new world.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 74 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 20,000 for medical bills.
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