Retired Lay Person Mario Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 77 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 5 (-1) 5 (-1)111B55
Succinct
 
Skills
Admin 1
Animals 0
Athletics 0
Carouse 0
Diplomat 0
Drive (Track) 1
Electronics 0
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gunner (Turret) 0
Investigate 0
Mechanic 0
Medic 2
Melee (Blade) 1
Navigation 0
Persuade 1
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Physician 13
Rogue Enforcer 24
Scout Courier 02
Believer Mainstream Believer Lay Person02
Retired 02
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Ivory Jennings Ally 1 0 2 1 Darmine (M/36)
Ivory Jennings gains in influence.
Dale Carbey Enemy 0 3 5 0 Halka (M/52)
Relationship becomes more intense.
Dale Carbey is missing under suspicious circumstances.
Cora Carroll Ally 4 0 2 0 Dynchia (F/55)
Maud Davidson Contact 2 2 1 0 Darmine (F/65)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Study Gunner (Turret) as a hobby.
1 28 Failed as a colonist.
2 28 Became a Scholar (Physician).
2 32 Gained a contact.
3 32 Continued as Scholar (Physician).
3 33 Entangled in a bureaucratic or legal morass that distracts Mario Jemmy from Mario Jemmy's work.
3 36 Promoted to Scholar (Physician) rank 1.
4 36 Continued as Scholar (Physician).
4 38 Win a prestigious prize for Mario Jemmy's work.
4 40 Forced to muster out.
5 40 Became a Rogue (Enforcer).
5 42 A crime lord considers Mario Jemmy his protégé.
5 44 Promoted to Rogue (Enforcer) rank 1.
6 44 Continued as Rogue (Enforcer).
6 48 Backstab a fellow rogue for personal gain.
7 48 Continued as Rogue (Enforcer).
7 49 Mario Jemmy commit a legendary crime.
7 52 Promoted to Rogue (Enforcer) rank 2.
8 52 Continued as Rogue (Enforcer).
8 53 Betrayed by a friend. One of Mario Jemmy's Contacts or Allies betrays Mario Jemmy, ending Mario Jemmy's career. That Contact or Ally becomes a Rival or Enemy.
9 53 Became a Scout (Courier).
9 54 Spend several years jumping from world to world in Mario Jemmy's scout ship.
10 57 Continued as Scout (Courier).
10 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 61 Aging Crisis. Owe 60,000 for medical bills.
11 61 Retired at age 61.
11 61 Voluntarily left Courier
11 61 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 63 Gained a contact.
12 65 Aging Crisis. Owe 50,000 for medical bills.
12 65 Continued as Believer (Mainstream Believer).
12 67 Mario Jemmy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 69 Aging Crisis. Owe 30,000 for medical bills.
13 69 Voluntarily left Mainstream Believer
13 69 Retired.
13 73 A new romantic starts. Gain an Ally.
14 73 Aging Crisis. Owe 20,000 for medical bills.
14 75 Gained a contact.
15 77 Aging Crisis. Owe 10,000 for medical bills.
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