Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Marvin Lambert left the community. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
29 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Voluntarily left Performer |
5 |
31 |
Became a Scout (Explorer). |
5 |
32 |
Marvin Lambert's ship is damaged, and Marvin Lambert have to hitch-hike Marvin Lambert's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Marvin Lambert refused an offer of inducements to betray Marvin Lambert's faith. Gain 4 enemies. |
6 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
36 |
Voluntarily left Mainstream Believer |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
38 |
Marvin Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
39 |
Marvin Lambert is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Marvin Lambert come into conflict with a splinter group Marvin Lambert's own religion which maintains Marvin Lambert's version is the wrong one. Gain 1 Rivals. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
10 |
50 |
Psionic strength increases. |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Psion (Psi-Warrrior) rank 1. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Continued as Psion (Psi-Warrrior). |
11 |
51 |
Achieve a new level of discipline in Marvin Lambert's powers/ |
11 |
54 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Continued as Psion (Psi-Warrrior). |
12 |
57 |
Advanced training in a specialist field. |
12 |
58 |
Promoted to Psion (Psi-Warrrior) rank 3. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Voluntarily left Psi-Warrrior |
13 |
58 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Marvin Lambert accepted an offer of inducements to betray Marvin Lambert's faith. Gain 610,000 in cash. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Switched to Psion (Adept). |
14 |
66 |
Good fortune |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Continued as Psion (Adept). |
15 |
68 |
Gain a mentor. |
15 |
70 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Continued as Psion (Adept). |
16 |
72 |
Spent time mastering mind and body. |
16 |
74 |
Promoted to Psion (Adept) rank 2. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |