Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
9 |
50 |
Failed to qualify for Artist (Entertainer). |
9 |
50 |
Switched to Drifter (Scavenger). |
9 |
51 |
Suffer from a life-threatening illness. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Birth or Death involving a family member or close friend. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |