Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
A revolution, attack or other unusual event throws Maurice Bent's life into chaos, forcing Maurice Bent to leave the planet. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Maurice Bent's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
Risk Maurice Bent's fortune on a possibility lucrative deal and win. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
35 |
A good deal ensures Maurice Bent is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
41 |
Promoted to Merchant (Free Trader) rank 4. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
44 |
Failed to qualify for Enforcer (Rogue). |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
46 |
Betrayed by a friend. One of Maurice Bent's Contacts or Allies betrays Maurice Bent, ending Maurice Bent's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
46 |
Failed to qualify for Broker (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
50 |
Maurice Bent went above and beyond the call of duty. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Established a network of contacts. Gain 2 contacts. |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Agent (Law Enforcement). |
11 |
57 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |