Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Maurice Knight survey an alien world. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Maurice Knight have no idea what happened to Maurice Knight – they found Maurice Knight's ship drifting on the fringes of friendly space. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain Enemy if Maurice Knight don't already have one. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Voluntarily left Wanderer |
6 |
37 |
Became a Agent (Intelligence). |
6 |
38 |
Established a network of contacts. Gain 1 contacts. |
6 |
41 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
41 |
Continued as Agent (Intelligence). |
7 |
43 |
Advanced training in a specialist field. |
7 |
45 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
8 |
45 |
Continued as Agent (Intelligence). |
8 |
47 |
Nearly killed. Owe 6,250 for medical bills. |
9 |
47 |
Returned to Scout (Surveyor). |
9 |
49 |
When dealing with an alien race, Maurice Knight have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
52 |
Maurice Knight spend a great deal of time on the fringes of Charted Space. |
10 |
52 |
Scarred. Owe 5,000 for medical bills. |
10 |
55 |
Promoted to Scout (Surveyor) rank 2 with the new title Scout. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Scout (Surveyor). |
11 |
59 |
Maurice Knight's ship is damaged, and Maurice Knight have to hitch-hike Maurice Knight's way back across the stars to the nearest scout base. |
11 |
59 |
Gain 6 Contacts. Gain 1 Enemies. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Retired. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Accused of a crime. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |