Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Mckinley Lamb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mckinley Lamb fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Mckinley Lamb's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Severely injured. |
4 |
28 |
Became a Shaper Priest (Academic) with the new title Novice. |
4 |
31 |
Mckinley Lamb is chosen to represent the Shaper Church in a vid show or other highly public forum. |
5 |
32 |
Continued as Shaper Priest (Academic). |
5 |
35 |
Mckinley Lamb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
36 |
Continued as Shaper Priest (Academic). |
6 |
39 |
Mckinley Lamb is sent to a new community or parish to preach Shaper doctrine among the poor. |
6 |
40 |
Forced to muster out. |
7 |
40 |
Returned to Scout (Explorer). |
7 |
42 |
Mckinley Lamb have no idea what happened to Mckinley Lamb – they found Mckinley Lamb's ship drifting on the fringes of friendly space. |
8 |
42 |
Became a Scholar (Field Researcher). |
8 |
46 |
A rival researcher blackens Mckinley Lamb's name or steals Mckinley Lamb's research. Gain a Rival. |
9 |
46 |
Continued as Scholar (Field Researcher). |
9 |
47 |
A disaster or war strikes. |
9 |
47 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
9 |
47 |
The planetary government interferes with Mckinley Lamb's research for political or religious reasons. Mckinley Lamb continue working openly and gain an Enemy. |
10 |
50 |
Continued as Scholar (Field Researcher). |
10 |
52 |
Make a breakthrough in Mckinley Lamb's field. |
10 |
54 |
Promoted to Scholar (Field Researcher) rank 1. |
11 |
54 |
Continued as Scholar (Field Researcher). |
11 |
58 |
Severely injured. Owe 10,000 for medical bills. |
12 |
58 |
Became a Merchant (Broker). |
12 |
60 |
Make an unexpected connection outside Mckinley Lamb's normal circles. Gain a Contact. |
12 |
62 |
Promoted to Merchant (Broker) rank 1. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Merchant (Broker). |
13 |
64 |
A series of bad deals and decisions force Mckinley Lamb into bankruptcy. Mckinley Lamb salvages what Mckinley Lamb can. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Retired. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |