Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Victim of a crime |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
A good deal ensures Merritt Walla is living the high life for a few years. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
30 |
Opponents of Merritt Walla's belief system ambush Merritt Walla. |
3 |
30 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Abuse Merritt Walla's position for profit. |
5 |
35 |
Attempt at commissioned failed. |
5 |
35 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
39 |
Merritt Walla foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
39 |
Continued as Navy (Line/Crew). |
7 |
40 |
Vessel participates in a notable military engagement. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
45 |
Merritt Walla do not know what happened to Merritt Walla. There is a gap in Merritt Walla's memory. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Betrayed by a friend. One of Merritt Walla's Contacts or Allies betrays Merritt Walla, ending Merritt Walla's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Switched to Merchant (Free Trader). |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
52 |
Continued as Merchant (Free Trader). |
11 |
54 |
Merritt Walla's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
12 |
57 |
Merritt Walla accepted an offer of inducements to betray Merritt Walla's faith. Gain 550,000 in cash. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Spend time with an alien race. Gain a contact. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |