Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Morgan Fabble learn something Morgan Fabble should not have – a corporate secret, a political scandal – which Morgan Fabble can profit from illegally. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Morgan Fabble befriend a superior in the corporation or the colony. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Morgan Fabble's business expands, Morgan Fabble's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
6 |
36 |
Failed to qualify for Army Support (Army). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
42 |
A sudden war destroys Morgan Fabble's trade routes and contacts, forcing Morgan Fabble to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Failed to qualify for Merchant Academy. |
9 |
43 |
Returned to Drifter (Wanderer). |
9 |
45 |
Betrayed by a friend. One of Morgan Fabble's Contacts or Allies betrays Morgan Fabble, ending Morgan Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
47 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Gained a contact. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Birth or Death involving a family member or close friend. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Birth or Death involving a family member or close friend. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |