Retired Junior Project Worker Naeruers  

Species Age Sex Str Dex End Int Edu SocUPP
Vargr, Imperium 77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 1 (-2)111851
Enduring, Wholesome smile, Constantly biting nails
 
Skills
Advocate 3
Art (Presentation) 0
Broker 2
Carouse 0
Deception 2
Diplomat 0
Drive (Walker) 1
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Melee (Unarmed) 1
Persuade 0
Recon 0
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Drifter Wanderer 14
Merchant Merchant Marine Crewman01
Merchant Broker 24
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Foeorrrro Sagzzekthe Enemy 0 4 3 0 Vargr, Imperium (M/34)
Undhaenkserr Aeakhs Rival 1 2 2 0 Vargr, Imperium (M/60)
Aghngedhko Ghughlloeg Rival 1 1 1 1 Vargr, Imperium (M/56)
Aka Gvangdzoenkuerskha Rival 1 2 5 0 Vargr, Imperium (M/25)
Leda Mcdonalid Contact 1 0 6 3 Traltar (F/44)
Relationship altered.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Public opinion turns on Naeruers.
2 21 Became a Drifter (Wanderer).
2 23 Naeruers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Pirate (Rogue).
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 A sudden war destroys Naeruers's trade routes and contacts, forcing Naeruers to flee that region of space.
3 26 Gain rebels as Enemy
4 26 Failed to qualify for Courier (Scout).
4 26 Returned to Drifter (Wanderer).
4 29 Attacked by enemies that Naeruers easily defeat.
4 29 Gain Enemy if Naeruers don't already have one.
4 30 Promoted to Drifter (Wanderer) rank 1.
5 30 Continued as Drifter (Wanderer).
5 33 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 33 Switched to Merchant (Broker).
6 34 Risk Naeruers's fortune on a possibility lucrative deal and win.
6 37 Promoted to Merchant (Broker) rank 1.
7 37 Continued as Merchant (Broker).
7 39 A series of bad deals and decisions force Naeruers into bankruptcy. Naeruers salvages what Naeruers can.
8 41 Continued as Merchant (Broker).
8 43 Moved to a new world.
9 45 Continued as Merchant (Broker).
9 49 Embroiled in legal trouble.
9 49 Promoted to Merchant (Broker) rank 2.
10 49 Voluntarily left Broker
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Naeruers come into conflict with a splinter group Naeruers's own religion which maintains Naeruers's version is the wrong one. Gain 2 Rivals.
11 53 Returned to Drifter (Wanderer).
11 55 Suffer from a life-threatening illness.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Retired at age 55.
12 55 Retired.
12 57 Birth or Death involving a family member or close friend.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 64 Accused of a crime.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 70 Good fortune.
16 71 Aging Crisis. Owe 50,000 for medical bills.
16 75 Gained a contact.
17 75 Aging Crisis. Owe 20,000 for medical bills.
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