Retired Field Agent Noble Bailey  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Sylean 77 M 1 (-2) 1 (-2) 1 (-2) 13 (2) 2 (-2) 6 (0)None111D26
Terrified, Jaundiced skin, Watchful
 
Skills
Astrogation 0
Carouse 1
Deception 2
Drive (Mole) 1
Drive (Wheel) 1
Gun Combat (Archaic) 1
Investigate 2
Jack-of-All-Trades 1
Language 0
Mechanic 2
Pilot (Capital Ships) 1
Profession (Hostile Environment) 0
Recon 0
Stealth 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 01
Entertainer Performer 24
Merchant Merchant Marine Senior Crewman12
Agent Intelligence Field Agent23
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Fanny King Contact 1 0 1 2 Sylean (F/49)
Fanny King is missing under suspicious circumstances.
Jewel McDermot Contact 0 0 3 3 Ronnin (M/45)
Denis Beck Contact 3 1 1 1 Sylean (M/30)
Denis Beck belongs to an unusual cultural or religious group.
Isaac Jacobs Enemy 0 3 5 0 Hanen (M/31)
Isaac Jacobs is actually an organisation such as a political movement or modest sized business.
Donald Coleman Enemy 0 3 0 0 Dynchia (M/58)
Donald Coleman has negatively life-changing event.
E-peba Kafaa-s Enemy 0 3 4 0 Bwap (M/15)
Queen Murray Enemy 0 3 2 0 Sylean (F/19)
Therese Shapter Enemy 0 3 6 1 Sylean (F/39)
Hudson McKinnon Contact 2 2 1 1 Sylean (M/31)
Hudson McKinnon is found or reported dead.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Noble Bailey's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
1 22 Forced to muster out.
2 22 Became a Entertainer (Performer).
2 23 Good fortune
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 30 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4 30 Continued as Entertainer (Performer).
4 34 Criticised a questionable political leader on Noble Bailey's homeworld, causing his downfall. Gain an Enemy
4 34 Noble Bailey is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 34 Promoted to Entertainer (Performer) rank 2.
5 34 Continued as Entertainer (Performer).
5 36 Criticised a questionable political leader on Noble Bailey's homeworld, causing his downfall. Gain an Enemy
5 38 Forced to muster out.
6 38 Became a Merchant (Merchant Marine) with the new title Crewman.
6 40 A sudden war destroys Noble Bailey's trade routes and contacts, forcing Noble Bailey to flee that region of space.
6 40 Gain rebels as Enemy
6 42 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 42 Continued as Merchant (Merchant Marine).
7 45 Noble Bailey's ship or starport is destroyed by criminals. Gain them as an Enemy.
8 45 Became a Agent (Intelligence).
8 47 Noble Bailey went above and beyond the call of duty.
8 49 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
9 49 Aging Crisis. Owe 20,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Agent (Intelligence).
9 53 Noble Bailey went above and beyond the call of duty.
9 53 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
10 53 Aging Crisis. Owe 30,000 for medical bills.
10 53 Continued as Agent (Intelligence).
10 55 Life ruined by a criminal gang. Gain the gang as an Enemy
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired.
11 57 Moved to a new world.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 50,000 for medical bills.
13 64 Encounter a Psionic institute.
13 64 Tested for psionic powers
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 69 Find an Alien Artifact.
15 71 Aging Crisis. Owe 20,000 for medical bills.
15 73 Gained a contact.
16 75 Aging Crisis. Owe 20,000 for medical bills.
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