Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Ollie Green join a gambling circle on board. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Birth or Death involving a family member or close friend. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
40 |
Ollie Green make an alliance with a powerful and charismatic noble, who becomes an Ally. |
6 |
42 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
42 |
Continued as Noble (Administrator). |
7 |
43 |
Political manoeuvrings usurp Ollie Green's position. Gain a Rival. |
8 |
43 |
Failed to qualify for Surveyor (Scout). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
46 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
9 |
46 |
Became a Merchant (Free Trader). |
9 |
49 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
49 |
Switched to Noble (Dilettante) with previous rank. |
10 |
50 |
Inherit a gift from a rich relative. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Administrator (Noble). |
11 |
53 |
Continued as Noble (Dilettante). |
11 |
56 |
Inherit a gift from a rich relative. |
11 |
57 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Noble (Dilettante). |
12 |
58 |
Become deeply involved in politics on Ollie Green's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
61 |
Promoted to Noble (Dilettante) rank 3. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Noble (Dilettante). |
13 |
62 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
66 |
Ollie Green secretly provide religious rites for a dying leader or noble, although they do not share Ollie Green's faith. Gain an Ally in the family and a Rival who disagrees with Ollie Green's choice. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
72 |
Ollie Green refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ollie Green's faith. |
15 |
73 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Believer (Missionary/Humanitarian). |
16 |
75 |
Opponents of Ollie Green's belief system ambush Ollie Green. |
16 |
75 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |