Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Oran Gilbert is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Oran Gilbert is sent to a new community or parish to preach The Word among the poor. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Oran Gilbert is sent to a new community or parish to preach The Word among the poor. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Oran Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
37 |
Oran Gilbert's ship is damaged, and Oran Gilbert have to hitch-hike Oran Gilbert's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 2 Contacts. Gain 1 Enemies. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Oran Gilbert out of business. |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
47 |
Suffer from a life-threatening illness. |
9 |
47 |
Returned to Merchant (Merchant Marine). |
9 |
49 |
A series of bad deals and decisions force Oran Gilbert into bankruptcy. Oran Gilbert salvages what Oran Gilbert can. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Oran Gilbert's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Make an unexpected connection outside Oran Gilbert's normal circles. Gain a Contact. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Oran Gilbert's normal circles. Gain a Contact. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
67 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
70 |
Risk Oran Gilbert's fortune on a possibility lucrative deal and win. |
14 |
71 |
Forced to muster out. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Returned to Believer (Mainstream Believer). |
15 |
75 |
Oran Gilbert aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |