Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Orlando Mcandrew is forced out because of censorship or controversy. What truth did Orlando Mcandrew get too close to? |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Opponents of Orlando Mcandrew's belief system ambush Orlando Mcandrew. |
2 |
24 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Explorer). |
3 |
27 |
Psychologically damaged by Orlando Mcandrew's time in the scouts. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of Orlando Mcandrew's Contacts or Allies betrays Orlando Mcandrew, ending Orlando Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Failed to qualify for Broker (Merchant). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Nearly killed. Owe 40,000 for medical bills. |
6 |
31 |
Failed to qualify for Corporate (Citizen). |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Returned to Believer (Missionary/Humanitarian). |
7 |
36 |
Orlando Mcandrew come into conflict with a splinter group Orlando Mcandrew's own religion which maintains Orlando Mcandrew's version is the wrong one. Gain 3 Rivals. |
8 |
36 |
Retired. |
8 |
40 |
A new romantic starts. Gain an Ally. |
9 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Gained a contact. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |