Retired Junior Project Worker Orlando Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 77 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 4 (-1) 5 (-1)111745
Rigid, Typical, Captivated
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 0
Drive (Track) 1
Flyer (Airship) 1
Gun Combat 0
Jack-of-All-Trades 2
Mechanic 1
Melee (Unarmed) 1
Recon 1
Seafarer (Sails) 1
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 15
Scout Courier 04
Drifter Wanderer 13
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Alton Ellis Enemy 0 4 1 2 Zhodani, Imperium (M/64)
Georgie Teague Rival 1 2 1 2 Zhodani, Imperium (F/27)
Georgie Teague belongs to an unusual cultural or religious group.
Marcella Martinez Rival 1 1 3 5 Pirian (F/26)
Douglas Hughes Rival 2 0 0 1 Zhodani, Imperium (M/28)
Hermine McDermot Contact 3 0 0 1 Zhodani, Imperium (F/24)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Find valuable salvage.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Suffer from a life-threatening illness.
3 23 Failed to qualify for Flight (Navy).
3 23 Submitted to the draft.
3 23 Became a Scout (Courier).
3 25 When dealing with an alien race, Orlando Walker botch an opportunity to gather extra intelligence about them.
3 25 Psychologically damaged by Orlando Walker's time in the scouts.
4 27 Voluntarily left Courier
4 27 Failed to qualify for Broker (Merchant).
4 27 Returned to Drifter (Barbarian).
4 28 Find valuable salvage.
5 31 Continued as Drifter (Barbarian).
5 33 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 33 Failed to qualify for Courier (Scout).
6 33 Continued as Drifter (Barbarian).
6 36 Orlando Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 36 Returned to Scout (Courier).
7 40 Orlando Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orlando Walker fail to help. Gain an Enemy.
7 40 Psychologically damaged by Orlando Walker's time in the scouts.
8 40 Continued as Scout (Courier).
8 43 When dealing with an alien race, Orlando Walker botch an opportunity to gather extra intelligence about them.
8 43 Lost eye or limb. Owe 5,000 for medical bills.
9 44 Continued as Scout (Courier).
9 46 Serve as the courier for an important message from the Imperium.
10 48 Voluntarily left Courier
10 48 Switched to Drifter (Wanderer).
10 52 Promoted to Drifter (Wanderer) rank 1.
11 52 Continued as Drifter (Wanderer).
11 56 Attacked by enemies that Orlando Walker easily defeat.
11 56 Gain Enemy if Orlando Walker don't already have one.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Drifter (Wanderer).
12 58 Orlando Walker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 62 Orlando Walker come into conflict with a splinter group Orlando Walker's own religion which maintains Orlando Walker's version is the wrong one. Gain 2 Rivals.
14 62 Aging Crisis. Owe 20,000 for medical bills.
14 62 Retired.
14 64 Amnesia.
15 66 Aging Crisis. Owe 10,000 for medical bills.
15 69 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 60,000 for medical bills.
16 72 Gained a contact.
17 74 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙