Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Make an unexpected connection outside Pamdin's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
32 |
Good fortune |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
34 |
Pamdin foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
6 |
37 |
Voluntarily left Line/Crew |
6 |
37 |
Failed to qualify for Corporate (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
38 |
Pamdin join a gambling circle on board. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
42 |
Vessel participates in a diplomatic mission. |
7 |
42 |
Gain a contact. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
49 |
Refuse to abuse Pamdin's position for profit. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
53 |
Advanced training in a specialist field. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
10 |
53 |
Voluntarily left Engineer/Gunner |
10 |
53 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Given advanced training in a specialist field |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Risk Pamdin's fortune on a possibility lucrative deal and win. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Retired. |
12 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
Good fortune. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |