Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Scout (Explorer). |
3 |
29 |
When dealing with an alien race, Parker Douglas botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Parker Douglas inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Scout (Explorer). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
36 |
Parker Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Entered Merchant Academy with the Business curriculum. |
7 |
42 |
Made lifelong friends. Gain 1 Allies. |
7 |
44 |
Dropped out of the merchant academy. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Parker Douglas's Contacts or Allies betrays Parker Douglas, ending Parker Douglas's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Failed to qualify for Journalist (Entertainer). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Smuggle illegal items onto a planet. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Given advanced training in a specialist field |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Parker Douglas's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |