Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Scout (Explorer). |
3 |
28 |
Parker McCnaghty survey an alien world. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
33 |
Parker McCnaghty's ship is damaged, and Parker McCnaghty have to hitch-hike Parker McCnaghty's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Parker McCnaghty accepted an offer of inducements to betray Parker McCnaghty's faith. Gain 200,000 in cash. |
6 |
37 |
Became a Drifter (Wanderer). |
6 |
39 |
Drafted into Law Enforcement |
6 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Go undercover to investigate an enemy. |
7 |
45 |
A job goes wrong, forcing Parker McCnaghty to flee off-planet. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
49 |
Befriended by a senior agent. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
49 |
Voluntarily left Law Enforcement |
9 |
49 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Parker McCnaghty is chosen to represent Parker McCnaghty's faith in a vid show or other highly public forum. |
10 |
53 |
Continued as Believer (Holy Warrior). |
10 |
57 |
Opponents of Parker McCnaghty's belief system ambush Parker McCnaghty. |
10 |
57 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
60 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
Victim of a crime. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
A new romantic starts. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |