Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Study Seafarer (Sail) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
23 |
Gain Enemy if Parker Meighan don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was injured. |
3 |
27 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Amnesia. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
37 |
Failed to qualify for Ground Assault (Marine). |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Amnesia. |
7 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
47 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
9 |
47 |
Became a Entertainer (Artist). |
9 |
49 |
Parker Meighan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
10 |
49 |
Became a Scout (Courier). |
10 |
53 |
Moved to a new world. |
10 |
53 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
53 |
Voluntarily left Courier |
11 |
53 |
Became a Citizen (Colonist). |
11 |
54 |
Parker Meighan learn something Parker Meighan should not have – a corporate secret, a political scandal – which Parker Meighan can profit from illegally. |
11 |
57 |
Promoted to Citizen (Colonist) rank 1. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Citizen (Colonist). |
12 |
61 |
Parker Meighan learn something Parker Meighan should not have – a corporate secret, a political scandal – which Parker Meighan can profit from illegally. |
12 |
61 |
Forced to continue current assignment. |
12 |
61 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Citizen (Colonist). |
13 |
62 |
Advanced training in a specialist field. |
13 |
65 |
Promoted to Citizen (Colonist) rank 3. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Continued as Citizen (Colonist). |
14 |
69 |
Moved to a new world. |
14 |
69 |
Promoted to Citizen (Colonist) rank 4 with the new title Explorer. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Continued as Citizen (Colonist). |
15 |
73 |
Parker Meighan is rewarded for Parker Meighan's diligence or cunning. |
15 |
73 |
Promoted to Citizen (Colonist) rank 5. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Continued as Citizen (Colonist). |
16 |
76 |
Political upheaval strikes Parker Meighan's homeworld, and Parker Meighan is caught up in the revolution. |
16 |
77 |
Forced to muster out. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |