Retired Senior Priest Pat Garrett  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 5 (-1)111585
Fast learner, Lazy eye
 
Skills
Advocate 1
Deception 1
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer 0
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Melee (Bludgeon) 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Merchant Free Trader 01
Citizen Worker 13
Drifter Scavenger 11
Agent Law Enforcement Rookie01
Believer Mainstream Believer Senior Priest44
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Odis Diaz Enemy 0 2 3 6 Libert (M/59)
Lon Mccoy Rival 1 3 1 0 Libert (M/10)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Became a Drifter (Wanderer).
1 22 Birth or Death involving a family member or close friend.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Pat Garrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Merchant (Free Trader).
3 28 A sudden war destroys Pat Garrett's trade routes and contacts, forcing Pat Garrett to flee that region of space.
3 28 Gain rebels as Enemy
4 28 Became a Citizen (Worker).
4 31 Advanced training in a specialist field.
4 32 Promoted to Citizen (Worker) rank 1.
5 32 Continued as Citizen (Worker).
5 35 Moved to a new world.
6 36 Continued as Citizen (Worker).
6 37 Pat Garrett learn something Pat Garrett should not have – a corporate secret, a political scandal – which Pat Garrett can profit from illegally.
7 40 Voluntarily left Worker
7 40 Failed to qualify for Merchant Marine (Merchant).
7 40 Switched to Drifter (Scavenger).
7 41 Drafted into Law Enforcement
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Became a Agent (Law Enforcement) with the new title Rookie.
8 46 Severely injured. Owe 12,500 for medical bills.
9 46 Returned to Drifter (Wanderer).
9 49 Pat Garrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 50 Promoted to Drifter (Wanderer) rank 2.
10 50 Continued as Drifter (Wanderer).
10 51 Severely injured. Fully recovered. Owe 15,000 for medical bills.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 53 Injured. Fully recovered. Owe 5,000 for medical bills.
11 55 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Continued as Believer (Mainstream Believer).
12 57 Pat Garrett retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 59 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Continued as Believer (Mainstream Believer).
13 62 Pat Garrett faith enjoys an explosion of popularity largely thanks to Pat Garrett's efforts.
13 62 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
13 63 Promoted to Believer (Mainstream Believer) rank 4 with the new title Senior Priest.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 64 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 67 Forced to muster out.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 67 Retired.
15 68 Good fortune.
16 71 Aging Crisis. Owe 40,000 for medical bills.
16 74 A romantic relationship ends badly. Gain a Rival or Enemy.
17 75 Aging Crisis. Owe 20,000 for medical bills.
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