Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Caught cheating in some fashion, advancing Pleas Wood's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
21 |
A rival researcher blackens Pleas Wood's name or steals Pleas Wood's research. Gain a Rival. |
1 |
21 |
Gain an Enemy |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
25 |
Assigned to work on a secret project for a patron or organisation. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Win a prestigious prize for Pleas Wood's work. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Infantry (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Nearly killed. Fully recovered. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Pleas Wood run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Failed to qualify for Field Researcher (Scholar). |
7 |
42 |
Switched to Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Pleas Wood easily defeat. |
7 |
43 |
Gain Enemy if Pleas Wood don't already have one. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
52 |
Attempted a risky adventure and was injured. |
9 |
52 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
58 |
Betrayed by a friend. One of Pleas Wood's Contacts or Allies betrays Pleas Wood, ending Pleas Wood's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
58 |
Failed to qualify for Colonist (Citizen). |
11 |
58 |
Returned to Drifter (Wanderer). |
11 |
61 |
Suffer from a life-threatening illness. |
12 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
65 |
Pleas Wood aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Retired. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |