Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Works is especially well received and popular, making Ralph Mulvahil a minor celebrity |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Voluntarily left Artist |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Ralph Mulvahil's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Ralph Mulvahil's job. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Ralph Mulvahil's work ends up coming home with Ralph Mulvahil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Ralph Mulvahil's ship is damaged, and Ralph Mulvahil have to hitch-hike Ralph Mulvahil's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 1 Enemies. |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
38 |
Injured. |
8 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Ralph Mulvahil secretly provide religious rites for a dying leader or noble, although they do not share Ralph Mulvahil's faith. Gain an Ally in the family and a Rival who disagrees with Ralph Mulvahil's choice. |
9 |
42 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Ralph Mulvahil come into conflict with a splinter group Ralph Mulvahil's own religion which maintains Ralph Mulvahil's version is the wrong one. Gain 3 Rivals. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired. |
10 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Find Ancient Technology. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |