Retired Sergeant Richard Carroll  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 77 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 1 (-2)111361
Wicked, Improves self
 
Skills
Animals (Handling) 1
Astrogation 0
Athletics (Dexterity) 1
Carouse 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Mechanic 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Science (Robotic Sciences) 0
Stealth 3
Streetwise 2
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout11
Scout Surveyor Scout11
Scout Explorer Scout12
Agent Law Enforcement Sergeant25
Drifter Wanderer 01
Believer Holy Warrior Fighter12
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Simeon Clubb Enemy 0 4 2 4 Kargol (M/69)
Simeon Clubb is in desperate trouble and could use the character’s help.
Phebe Gutierrez Contact 1 1 0 5 Trexen (F/51)
Stephanie Simpson Contact 2 1 1 1 Kargol (F/68)
Egsuekon Llaeksksor Contact 2 0 0 0 Vargr, Imperium (F/43)
Marc Gregory Enemy 0 4 2 0 Luriani (M/89)
Marc Gregory has life-changing event that creates new responsibilities.
Vernie Romero Enemy 0 0 3 0 Kargol (M/82)
Vernie Romero is particularly unusual, such as an artificial intelligence or very alien being.
Verona Hand Enemy 0 3 1 1 Kargol (F/75)
Hettie Sweet Ally 1 0 3 0 Kargol (F/24)
Janette Buchannan Rival 1 1 0 1 Kargol (F/27)
King Graves Enemy 1 3 5 0 Kargol (M/61)
Forgiveness.
Newt Craig Contact 1 1 1 0 Kargol (M/24)
Newt Craig is in desperate trouble and could use the character’s help.
Orlando Beley Ally 2 0 5 3 Swanfeh (M/24)
Serenity Olson Ally 1 0 1 0 Kargol (F/78)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Richard Carroll survey an alien world.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Surveyor) with previous rank.
2 25 Richard Carroll's scout ship is one of the first on the scene to rescue the survivors of a disaster but Richard Carroll fail to help. Gain an Enemy.
2 25 Nearly killed. Owe 25,000 for medical bills.
3 26 Attempted to change assignments.
3 26 Switched to Scout (Explorer) with previous rank.
3 29 Spend several years jumping from world to world in Richard Carroll's scout ship.
4 30 Continued as Scout (Explorer).
4 32 Richard Carroll's ship is damaged, and Richard Carroll have to hitch-hike Richard Carroll's way back across the stars to the nearest scout base.
4 32 Gain 3 Contacts. Gain 3 Enemies.
5 32 Failed to qualify for Journalist (Entertainer).
5 32 Submitted to the draft.
5 32 Became a Agent (Law Enforcement) with the new title Rookie.
5 34 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 36 Continued as Agent (Law Enforcement).
6 38 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 40 Continued as Agent (Law Enforcement).
7 44 Rewarded for a successful mission.
7 44 Forced to continue current assignment.
7 44 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
8 44 Continued as Agent (Law Enforcement).
8 48 Go undercover to investigate an enemy.
8 48 Hard times caused by a lack of interstellar trade costs Richard Carroll Richard Carroll's job.
8 48 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
9 48 Continued as Agent (Law Enforcement).
9 51 Hard times caused by a lack of interstellar trade costs Richard Carroll's job.
10 51 Became a Drifter (Wanderer).
10 52 Suffer from a life-threatening illness.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Richard Carroll is chosen to represent Richard Carroll's faith in a vid show or other highly public forum.
11 56 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Continued as Believer (Holy Warrior).
12 59 Opponents of Richard Carroll's belief system ambush Richard Carroll.
12 59 Nearly killed. Owe 35,000 for medical bills.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Retired.
13 60 Gained a contact.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 67 A new romantic starts. Gain an Ally.
15 67 Aging Crisis. Owe 60,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 60,000 for medical bills.
16 72 Victim of a crime.
17 75 Aging Crisis. Owe 40,000 for medical bills.
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