Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Opponents of Roland Fletcher's belief system ambush Roland Fletcher. |
1 |
19 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
19 |
Failed to qualify for Pirate (Rogue). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Entered University. |
3 |
25 |
Study Survival as a hobby. |
3 |
27 |
Dropped out of university. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Became a Merchant (Broker). |
5 |
31 |
Embroiled in legal trouble. |
5 |
32 |
Promoted to Merchant (Broker) rank 1. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
36 |
Promoted to Merchant (Broker) rank 2. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
38 |
A sudden war destroys Roland Fletcher's trade routes and contacts, forcing Roland Fletcher to flee that region of space. |
7 |
38 |
Gain rebels as Enemy |
8 |
38 |
Became a Citizen (Corporate). |
8 |
39 |
Roland Fletcher learn something Roland Fletcher should not have – a corporate secret, a political scandal – which Roland Fletcher can profit from illegally. |
9 |
42 |
Continued as Citizen (Corporate). |
9 |
44 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
44 |
Became a Noble (Diplomat) with the new title Intern. |
10 |
45 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
49 |
Spend time with an alien race. Gain a contact. |
12 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Good fortune. |
15 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
74 |
A new romantic starts. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |