Retired Project Leader Sampson Anderson  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 77 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 7 (0)111447
Crow's feet, Oppositional, Worrying
 
Skills
Admin 2
Art (Presentation/Write) 1
Astrogation 1
Athletics 0
Carouse 1
Electronics (Comms) 1
Gun Combat 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Persuade 2
Pilot 0
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Science (Social Sciences/History) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Entertainer Artist 12
Scout Surveyor Scout23
Scout Courier 21
Believer Missionary/Humanitarian Project Leader34
Retired 03
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Bert Oakden Enemy 0 3 5 1 Kedepu (M/18)
Phyllis Jennings Rival 2 3 0 1 Zaris (F/33)
Merle Carpenter Rival 1 1 3 6 Humaniti (F/75)
Merle Carpenter is a questionable figure such as a criminal, pirate or disgraced noble.
Zelda Hotty Rival 1 2 0 0 Florian (F/67)
Zelda Hotty was ruined by misfortune caused by the character.
Lincoln Kuhn Rival 1 3 4 3 Kedepu (M/16)
 
Term Age History
1 18 Entered University.
1 19 Dropped out of university.
2 19 Failed to qualify for Courier (Scout).
2 19 Became a Drifter (Scavenger).
2 22 Attacked by enemies that Sampson Anderson easily defeat.
2 22 Gain Enemy if Sampson Anderson don't already have one.
3 23 Continued as Drifter (Scavenger).
3 24 Suffer from a life-threatening illness.
4 24 Became a Entertainer (Artist).
4 27 Criticised a questionable political leader on Sampson Anderson's homeworld, causing his downfall. Gain an Enemy
4 27 Expose or are involved in a scandal of some sort.
4 28 Promoted to Entertainer (Artist) rank 1.
5 28 Continued as Entertainer (Artist).
5 31 Public opinion turns on Sampson Anderson.
6 31 Became a Scout (Surveyor).
6 35 A romantic relationship ends badly. Gain a Rival or Enemy.
6 35 Forced to continue current assignment.
6 35 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
7 35 Continued as Scout (Surveyor).
7 37 Sampson Anderson discover a world, item or information of worth to the Imperium.
7 39 Promoted to Scout (Surveyor) rank 2.
8 39 Continued as Scout (Surveyor).
8 40 Psychologically damaged by Sampson Anderson's time in the scouts.
9 40 Failed to qualify for Worker (Citizen).
9 40 Returned to Drifter (Scavenger).
9 43 Attacked by enemies and injured.
9 43 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 43 Gain Enemy if Sampson Anderson don't already have one.
9 44 Forced to muster out.
10 44 Switched to Scout (Courier) with previous rank.
10 47 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
11 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 51 Sampson Anderson is chosen to represent Sampson Anderson's faith in a vid show or other highly public forum.
11 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Retired at age 51.
12 51 Continued as Believer (Missionary/Humanitarian).
12 53 A notable academic consults with Sampson Anderson about a publication or documentary he is working on. Gain a Contact in academia.
12 55 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 55 Aging Crisis. Owe 50,000 for medical bills.
13 55 Continued as Believer (Missionary/Humanitarian).
13 57 Sampson Anderson retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 59 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 59 Continued as Believer (Missionary/Humanitarian).
14 62 Sampson Anderson come into conflict with a splinter group Sampson Anderson's own religion which maintains Sampson Anderson's version is the wrong one. Gain 3 Rivals.
15 62 Aging Crisis. Owe 30,000 for medical bills.
15 62 Retired.
15 64 Good fortune.
16 66 Aging Crisis. Owe 10,000 for medical bills.
16 67 A romantic relationship ends badly. Gain a Rival or Enemy.
17 70 Aging Crisis. Owe 10,000 for medical bills.
17 71 Birth or Death involving a family member or close friend.
18 74 Aging Crisis. Owe 30,000 for medical bills.
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