Retired Warrior Sampson Perkins  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 77 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 2 (-2)111252
Self-Directed, Diminished, Facetious
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 0
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Mechanic 0
Melee (Blade) 1
Persuade 1
Profession (Colonist/Farming) 1
Recon 1
Science (Social Sciences/Belief) 2
Science (Physical Sciences/Chemistry) 1
Seafarer 0
Stealth 0
Streetwise 3
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Scout Courier 01
Scout Explorer 01
Citizen Worker 11
Drifter Barbarian Warrior23
Believer Mainstream Believer Initiate13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Mac Risewell Enemy 0 4 1 6 Darmine (M/29)
Mac Risewell belongs to an unusual cultural or religious group.
Valeria Pena Contact 3 1 4 0 Darmine (F/69)
Valeria Pena is a member of an organisation which holds a generally opposite view of the Traveller.
Warner Mcarty Contact 2 2 1 0 Sylean (M/30)
Warner Mcarty gains in power and influence.
Warner Mcarty is particularly unusual, such as an artificial intelligence or very alien being.
Warner Mcarty is diminished in both power and influence.
Nellie Cameron Enemy 0 5 1 1 Lancian (M/19)
Lucien Williamson Ally 3 0 4 2 Thaggeshi (M/42)
Zada Fisher Rival 2 1 5 2 Traltar (F/40)
Zada Fisher belongs to an unusual cultural or religious group.
Talmage Legge Ally 6 0 1 4 Darmine (M/86)
Minta Fallow Rival 2 3 1 0 Darmine (F/63)
reconciliation.
Buster McKinnon Ally 1 0 1 0 Darmine (M/66)
Buster McKinnon gained power at the expense of a third party who now blames the character.
Clair Pierce Ally 4 0 1 1 Irhadre (M/32)
Gabriella Turner Enemy 0 3 2 1 Darmine (F/39)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Attacked by enemies that Sampson Perkins easily defeat.
1 21 Gain Enemy if Sampson Perkins don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 24 Became a Scout (Courier).
3 25 Sampson Perkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sampson Perkins fail to help. Gain an Enemy.
3 25 Psychologically damaged by Sampson Perkins's time in the scouts.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Explorer) with previous rank.
4 32 Sampson Perkins's ship is damaged, and Sampson Perkins have to hitch-hike Sampson Perkins's way back across the stars to the nearest scout base.
4 32 Gain 2 Contacts. Gain 1 Enemies.
5 32 Became a Citizen (Worker).
5 34 A revolution, attack or other unusual event throws Sampson Perkins's life into chaos, forcing Sampson Perkins to leave the planet.
5 36 Promoted to Citizen (Worker) rank 1.
6 36 Voluntarily left Worker
6 36 Switched to Drifter (Barbarian).
6 40 Promoted to Drifter (Barbarian) rank 1.
7 40 Continued as Drifter (Barbarian).
7 43 Survived a risky adventure but gained nothing.
7 44 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
8 44 Continued as Drifter (Barbarian).
8 47 Attacked by enemies that Sampson Perkins easily defeat.
8 47 Gain Enemy if Sampson Perkins don't already have one.
9 48 Voluntarily left Barbarian
9 48 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 49 Sampson Perkins secretly provide religious rites for a dying leader or noble, although they do not share Sampson Perkins's faith. Gain an Ally in the family and a Rival who disagrees with Sampson Perkins's choice.
10 52 Continued as Believer (Mainstream Believer).
10 53 Sampson Perkins secretly provide religious rites for a dying leader or noble, although they do not share Sampson Perkins's faith. Gain an Ally in the family and a Rival who disagrees with Sampson Perkins's choice.
10 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Believer (Mainstream Believer).
11 57 Someone more charismatic but less devout than Sampson Perkins has become Sampson Perkins's superior.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired.
12 61 A new romantic starts. Gain an Ally.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 66 Moved to a new world.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 72 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 72 Aging Crisis. Owe 50,000 for medical bills.
15 76 Moved to a new world.
16 76 Aging Crisis. Owe 50,000 for medical bills.
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