Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Sarah Frazier's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sarah Frazier fail to help. Gain an Enemy. |
2 |
23 |
Sarah Frazier's ship is damaged, and Sarah Frazier have to hitch-hike Sarah Frazier's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Imperial trade restrictions force Sarah Frazier out of business. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Sarah Frazier's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
42 |
Sarah Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
45 |
Sarah Frazier is forced out because of censorship or controversy. What truth did Sarah Frazier get too close to? |
9 |
45 |
Entered Merchant Academy with the Business curriculum. |
9 |
48 |
Dropped out of the merchant academy. |
10 |
48 |
Continued as Entertainer (Journalist). |
10 |
49 |
Sarah Frazier is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
52 |
Moved to a new world. |
11 |
53 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Believer (Mainstream Believer). |
12 |
54 |
Sarah Frazier refused an offer of inducements to betray Sarah Frazier's faith. Gain 5 enemies. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
57 |
Continued as Believer (Mainstream Believer). |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Believer (Mainstream Believer). |
14 |
64 |
Someone more charismatic but less devout than Sarah Frazier has become Sarah Frazier's superior. |
14 |
65 |
Forced to continue current assignment. |
14 |
65 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Continued as Believer (Mainstream Believer). |
15 |
67 |
Someone more charismatic but less devout than Sarah Frazier has become Sarah Frazier's superior. |
15 |
69 |
Forced to muster out. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Retired. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |