Retired Senior Crewman Satha-Athwa-eb  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 77 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)111587
Petite frame, Short, Homeless
 
Skills
Advocate 1
Animals (Training) 1
Athletics (Strength) 1
Deception 1
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Investigate 0
Language 0
Mechanic 1
Medic 0
Melee (Unarmed) 1
Persuade 3
Profession (Spacer/Belter) 1
Science (Social Sciences/Archaeology) 1
Science (Physical Sciences/Chemistry) 1
Science (Physical Sciences/Physics) 1
Science (Space Sciences/Planetology) 1
Steward 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Physician 01
Scholar Field Researcher 11
Merchant Merchant Marine Senior Crewman12
Prisoner Inmate 03
Prisoner Fixer 05
Prisoner Thug 02
 
Name Type Affinity Enmity Power Influence Species
Graham French Enemy 0 5 1 1 Darrian, Imperium (M/23)
An incident occured.
Belva Shackley Enemy 0 4 4 2 Thaggeshi (F/58)
Lula Cumming Enemy 0 2 0 1 Libert (F/56)
Tae-ta Wewe Contact 2 1 0 2 Bwap (M/22)
 
Term Age History
1 18 Became a Scholar (Physician).
1 22 Win a prestigious prize for Satha-Athwa-eb's work.
2 22 Attempted to change assignments.
2 22 Switched to Scholar (Field Researcher) with previous rank.
2 25 Agreed to perform research that goes against Satha-Athwa-eb's conscience. Gain 2 Enemies.
2 26 Promoted to Scholar (Field Researcher) rank 1.
3 26 Voluntarily left Field Researcher
3 26 Failed to qualify for Flight (Navy).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 32 Accused of a crime
5 34 Became a Prisoner (Inmate).
5 37 Injured. Fully recovered. Owe 5,000 for medical bills.
6 38 Switched to Prisoner (Fixer) with previous rank.
6 42 Scarred. Fully recovered. Owe 10,000 for medical bills.
7 42 Returned to Prisoner (Inmate).
7 43 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
8 46 Continued as Prisoner (Inmate).
8 48 Defeated a prison gang. Gain an Enemy.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Retired at age 50.
9 50 Returned to Prisoner (Fixer).
9 52 Lightly injured, no permanent damage. Fully recovered.
10 54 Aging Crisis. Owe 50,000 for medical bills.
10 54 Switched to Prisoner (Thug) with previous rank.
10 56 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Returned to Prisoner (Fixer).
11 59 Make friends with another inmate; gain them as a Contact.
12 62 Aging Crisis. Owe 30,000 for medical bills.
12 62 Continued as Prisoner (Fixer).
12 64 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 66 Returned to Prisoner (Thug).
13 67 Vocational Training.
14 70 Aging Crisis. Owe 20,000 for medical bills.
14 70 Returned to Prisoner (Fixer).
14 74 Nearly killed. Owe 30,000 for medical bills.
15 74 Aging Crisis. Owe 40,000 for medical bills.
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