Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Sebesebpab Te aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
24 |
Sebesebpab Te's business expands, Sebesebpab Te's corporation grows, or the colony thrives. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Sebesebpab Te Sebesebpab Te's job. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
29 |
A sudden war destroys Sebesebpab Te's trade routes and contacts, forcing Sebesebpab Te to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Sebesebpab Te's normal circles. Gain a Contact. |
6 |
35 |
Aging Crisis. Owe 40,000 for medical bills. |
6 |
35 |
Retired at age 35. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Embroiled in legal trouble. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
45 |
Sebesebpab Te's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Returned to Believer (Missionary/Humanitarian). |
9 |
47 |
Sebesebpab Te retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired. |
10 |
53 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Moved to a new world. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |