Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Severely injured. Owe 5,000 for medical bills. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Shelby Ming's business expands, Shelby Ming's corporation grows, or the colony thrives. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Shelby Ming befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Gained a contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
42 |
Betrayed by a friend. One of Shelby Ming's Contacts or Allies betrays Shelby Ming, ending Shelby Ming's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Shelby Ming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
46 |
Failed to qualify for Journalist (Entertainer). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
47 |
Find valuable salvage. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Voluntarily left Barbarian |
9 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Shelby Ming is caught in the periphery of a scandal. |
9 |
51 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
54 |
Continued as Believer (Holy Warrior). |
10 |
57 |
Shelby Ming aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired. |
11 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |