Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Shelly Palmer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attacked by enemies that Shelly Palmer easily defeat. |
4 |
33 |
Gain Enemy if Shelly Palmer don't already have one. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Shelly Palmer's Contacts or Allies betrays Shelly Palmer, ending Shelly Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Citizen (Colonist). |
6 |
38 |
A revolution, attack or other unusual event throws Shelly Palmer's life into chaos, forcing Shelly Palmer to leave the planet. |
7 |
38 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
41 |
Become deeply involved in politics on Shelly Palmer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
42 |
Continued as Noble (Administrator). |
8 |
46 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
9 |
46 |
Continued as Noble (Administrator). |
9 |
48 |
An assassin attempts to end Shelly Palmer's life. |
9 |
48 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |