Retired Movement Sub-Leader Sherman Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 77 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 7 (0)111A67
Adamant
 
Skills
Admin 2
Art (Performing) 0
Broker 0
Diplomat 2
Drive (Mole) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat (Energy) 2
Heavy Weapons (Vehicle) 2
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 2
Melee (Striking) 2
Persuade 0
Pilot (Spacecraft) 0
Profession (Spacer/Belter) 1
Science (Social Sciences/Linguistics) 1
Steward 0
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Drifter Wanderer 03
Scholar Physician 23
Believer Holy Warrior Movement Sub-Leader55
 
EducationGraduated
Spacer Community Honors
 
Name Type Affinity Enmity Power Influence Species
Emmett Wagner Rival 1 2 0 1 Happrhani (M/59)
Emmett Wagner was ruined by misfortune caused by the character.
Emmett Wagner is a member of an organisation which holds a generally opposite view of the Traveller.
Emmett Wagner belongs to an unusual cultural or religious group.
Nola Burton Enemy 0 3 5 3 Solomani, Imperium (F/30)
Charles Jones Rival 2 2 1 1 Happrhani (F/38)
Lige Neal Rival 1 1 3 1 Yilean (M/43)
Lige Neal is found or reported dead.
Ebba Hooligan Ally 1 0 2 1 Happrhani (F/42)
Olive Eade Rival 2 1 3 0 Happrhani (F/25)
Relationship becomes more moderate.
Joanne Ford Ally 3 0 3 1 Dolphin, Imperium (F/37)
Harry Bramer Rival 2 2 1 5 Happrhani (M/31)
Harry Bramer gains in influence.
 
Term Age History
1 18 Entered a spacer community.
1 19 Expand the field of Profession (Belter), but gain a Rival in Sherman Fleming's former tutor.
1 22 Graduated with honors.
2 22 Failed to qualify for Marine Support (Marine).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 A romantic relationship ends badly. Gain a Rival or Enemy.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
4 28 Failed to qualify for Pirate (Rogue).
4 28 Became a Drifter (Wanderer).
4 32 Sherman Fleming do not know what happened to Sherman Fleming. There is a gap in Sherman Fleming's memory.
5 32 Became a Scholar (Physician).
5 34 Assigned to work on a secret project for a patron or organisation.
5 36 Promoted to Scholar (Physician) rank 1.
6 36 Continued as Scholar (Physician).
6 37 Make a breakthrough in Sherman Fleming's field.
6 40 Forced to continue current assignment.
6 40 Promoted to Scholar (Physician) rank 2.
7 40 Continued as Scholar (Physician).
7 42 Birth or Death involving a family member or close friend.
8 44 Voluntarily left Physician
8 44 Returned to Merchant (Merchant Marine).
8 48 Forced to muster out.
9 48 Returned to Drifter (Wanderer).
9 51 Attacked by enemies and injured.
9 51 Lightly injured, no permanent damage. Fully recovered.
9 51 Gain Enemy if Sherman Fleming don't already have one.
10 52 Aging Crisis. Owe 20,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Drifter (Wanderer).
10 56 Suffer from a life-threatening illness.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Became a Believer (Holy Warrior) with the new title Hopeful.
11 57 A romantic relationship ends badly. Gain a Rival or Enemy.
11 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Holy Warrior).
12 62 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 64 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Holy Warrior).
13 65 Sherman Fleming secretly provide religious rites for a dying leader or noble, although they do not share Sherman Fleming's faith. Gain an Ally in the family and a Rival who disagrees with Sherman Fleming's choice.
13 68 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Continued as Believer (Holy Warrior).
14 70 Sherman Fleming is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 72 Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 72 Continued as Believer (Holy Warrior).
15 76 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
15 76 Promoted to Believer (Holy Warrior) rank 5 with the new title Movement Sub-Leader.
16 76 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙