Retired Junior Project Worker Sidney Grain  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 77 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 1 (-2)111881
Scheming, Sore
 
Skills
Art (Performing) 0
Carouse 0
Deception 1
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Persuade 0
Profession (Freeloader) 0
Steward 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Agent Law Enforcement Rookie01
Merchant Free Trader 03
Drifter Barbarian 01
Citizen Colonist 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker02
Drifter Wanderer 12
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Bernard Torres Enemy 0 2 3 0 Answerin (M/33)
Ed Morrissy Enemy 0 1 0 5 Luriani (M/35)
Sanders Graham Contact 2 2 0 1 Luriani (M/30)
Sanders Graham belongs to an unusual cultural or religious group.
Vertorllig Aeksogkull Ally 2 0 1 1 Vargr, Imperium (F/16)
Vertorllig Aeksogkull has had an unexpected run of good fortune lately.
Adele McDonald Ally 3 0 2 3 Luriani (F/31)
Adele McDonald gained power at the expense of a third party who now blames the character.
Zita Raycraft Ally 2 0 0 0 Suerrat (F/36)
Lois Labey Enemy 0 1 2 1 Luriani (F/12)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Public opinion turns on Sidney Grain.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 20 An investigation takes on a dangerous turn.
3 23 Voluntarily left Law Enforcement
3 23 Became a Merchant (Free Trader).
3 24 A good deal ensures Sidney Grain is living the high life for a few years.
4 27 Continued as Merchant (Free Trader).
4 31 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
5 31 Continued as Merchant (Free Trader).
5 33 A sudden war destroys Sidney Grain's trade routes and contacts, forcing Sidney Grain to flee that region of space.
5 33 Gain rebels as Enemy
6 33 Became a Drifter (Barbarian).
6 35 Sidney Grain do not know what happened to Sidney Grain. There is a gap in Sidney Grain's memory.
7 35 Became a Citizen (Colonist).
7 38 Severely injured. Fully recovered. Owe 6,250 for medical bills.
8 38 Failed to qualify for Merchant Marine (Merchant).
8 38 Switched to Drifter (Scavenger).
8 39 Betrayed by a friend. One of Sidney Grain's Contacts or Allies betrays Sidney Grain, ending Sidney Grain's career. That Contact or Ally becomes a Rival or Enemy.
9 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 40 Sidney Grain refuse to secretly provide religious rites for a dying leader or noble, because they do not share Sidney Grain's faith.
9 43 Forced to muster out.
10 43 Switched to Drifter (Wanderer).
10 45 Find Ancient Technology.
10 47 Promoted to Drifter (Wanderer) rank 1.
11 47 Aging Crisis. Owe 50,000 for medical bills.
11 47 Retired at age 47.
11 47 Continued as Drifter (Wanderer).
11 50 Suffer from a life-threatening illness.
12 50 Aging Crisis. Owe 40,000 for medical bills.
12 50 Returned to Believer (Missionary/Humanitarian).
12 53 Sidney Grain retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 54 Forced to muster out.
13 54 Aging Crisis. Owe 30,000 for medical bills.
13 54 Retired.
13 58 Gained a contact.
14 58 Aging Crisis. Owe 10,000 for medical bills.
14 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 62 Aging Crisis. Owe 60,000 for medical bills.
15 65 A new romantic starts. Gain an Ally.
16 66 Aging Crisis. Owe 30,000 for medical bills.
16 70 A romantic relationship ends badly. Gain a Rival or Enemy.
17 70 Aging Crisis. Owe 60,000 for medical bills.
17 73 A new romantic starts. Gain an Ally.
18 74 Aging Crisis. Owe 10,000 for medical bills.
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