Retired 3rd Officer Smith Cameron  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 77 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 11 (1) 7 (0)111BB7
Bubbly, Compassionate, Lean physique
 
Skills
Animals 0
Broker 1
Carouse 0
Deception 2
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gambler 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 2
Medic 0
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 1
Profession (Hostile Environment/Low-G) 1
Recon 1
Stealth 1
Steward 2
Streetwise 3
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 33
Merchant Merchant Marine 3rd Officer35
Drifter Scavenger 01
Prisoner Inmate 12
Prisoner Fixer 02
Prisoner Thug 02
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Attempted a risky adventure and was injured.
1 21 Severely injured. Fully recovered. Owe 5,000 for medical bills.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 26 Survived a risky adventure but gained nothing.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 27 Attempted a risky adventure and was injured.
3 27 Severely injured. Owe 10,000 for medical bills.
3 30 Promoted to Drifter (Wanderer) rank 3.
4 30 Voluntarily left Wanderer
4 30 Failed to qualify for Infantry (Army).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Given advanced training in a specialist field
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Given advanced training in a specialist field
6 38 Continued as Merchant (Merchant Marine).
6 42 Embroiled in legal trouble.
7 42 Continued as Merchant (Merchant Marine).
7 44 Given advanced training in a specialist field
7 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 46 Continued as Merchant (Merchant Marine).
8 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
9 50 Voluntarily left Merchant Marine
9 50 Failed to qualify for Explorer (Scout).
9 50 Switched to Drifter (Scavenger).
9 53 Betrayed by a friend. One of Smith Cameron's Contacts or Allies betrays Smith Cameron, ending Smith Cameron's career. That Contact or Ally becomes a Rival or Enemy.
10 53 Became a Prisoner (Inmate).
10 55 Special Duty.
11 57 Switched to Prisoner (Fixer) with previous rank.
11 60 A guard takes a dislike to Smith Cameron.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Retired at age 61.
12 61 Continued as Prisoner (Fixer).
12 64 Persecuted by a prison gang.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 65 Switched to Prisoner (Thug) with previous rank.
13 67 Lightly injured, no permanent damage. Fully recovered.
14 69 Aging Crisis. Owe 50,000 for medical bills.
14 69 Returned to Prisoner (Inmate).
14 70 Joined a prison gang
14 73 Promoted to Prisoner (Inmate) rank 1.
15 73 Aging Crisis. Owe 60,000 for medical bills.
15 73 Returned to Prisoner (Thug).
15 76 Severely injured. Owe 20,000 for medical bills.
16 77 Aging Crisis. Owe 10,000 for medical bills.
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